This is a good system, and New Vegas threw it out the window in favor for just brick walls in your face. There was a percentage chance to succeed, like D&D-type games. Yet, that's how skills worked in the old games. I saw a discussion over Fallout 3's percentage chance in speech checks, and they were hating all over it. Specifically, Walpknut, but he's not the only one. However, some of the people on this forum have an unhealthy obsession with it, and that's where all of their opinions of what Fallout 'should be' are coming from. It's my favorite of the games I have finished, and I find myself coming back to it frequently.