Instead, each hero has a 25% chance of scouting upon entering a new room in Darkest Dungeon.
I will not mention skills that will heal or scout the area or minus stress from a hero because they will not benefit your fight at all. Time Cost: 3 Self Only: Improve scouting chance until next camp by 35%. Instead, these hirelings are a means to an end, a resource to help improve the. You get to avoid rooms with traps and have a bit of foresight. If your combined scouting chance is no more than 100%, then the chance of scouting two hallways ahead (critical scout) is always 50% if a scout procs.
This makes for better accuracy - which actually matters a lot in Darkest Dungeon - and easier scouting.